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Ed Welch

Ed Welch's Blog

Member since Jun 2009

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Avoiding artifacts in shadow maps

Avoiding artifacts in shadow maps

My game Merc Tactics uses a simple shadow map to create shadows, but I had a lot of trouble getting it to work without artifacts. In particular peter...

· 6.3k
The Dark Art of tweaking Bullet Physics

The Dark Art of tweaking Bullet Physics

I thought I'd share some of the tips and tricks I learned using the Bullet Physics SDK in my game.(This is a work in progress. There might be some...

· 36.5k · 4
Merc Tactics 1.3: grenade edition

Merc Tactics 1.3: grenade edition

I released version 1.3 this week, finally adding grenades, a feature that I have being promising for some time. Grenades helps making the types of...

· 8.4k
Merc Tactics 1.2 released

Merc Tactics 1.2 released

This week we've released version 1.2 of Merc Tactics. Scopes and silencer attachments are the major new feature for this version, but we also made...

· 6.9k
Dynamic difficulty revisited

Dynamic difficulty revisited

In a previous blog I talked about the “dynamic difficulty” feature of Merc Tactics (https://www.gamedev.net/blogs/entry/2265699-dynamic-difficulty/)​...

· 5.6k
Merc Tactics 0.9: improving graphics

Merc Tactics 0.9: improving graphics

This release mainly improves graphics. I realised that I needed to do this looking the ugly default graphic that Google shows when you search for...

· 5.5k · 2
MercTactics Demo 0.7 released

MercTactics Demo 0.7 released

A new demo version of Merc Tactics has being released on Itch: https://ed-welch.itch.io/merc-tactics This version fixes a bug which prevented the...

· 3.4k
Dynamic Difficulty

Dynamic Difficulty

Typically, at the start of a game you are presented with the game difficulty menu, as above. Players should choose the level according to their...

· 4.5k
MercTactics Demo 0.6 released!

MercTactics Demo 0.6 released!

Today we are releasing the 3rd game demo. You can download the Windows installer here: http://www.astronautz.com/MercTactics/MercTacticsSetup0.6.exe...

· 4.1k
MercTactics Poster graphic

MercTactics Poster graphic

I just finished the new poster artwork for MercTactics. I hope you like it. Watch this space, there are a lot of new improvements and I will be...

· 3.3k · 2
Improving Interrupts

Improving Interrupts

Most squad based games have an interrupt feature that works as follows: During your turn you can arrange it that some of your soldiers don't use up...

· 7.5k · 7
Video headaches

Video headaches

I had really an awful time trying to put together a decent trailer video for the demo that I just released.Apart from all the trouble I had trying to...

· 3.6k · 1
Merc Tactics Beta 0.5

Merc Tactics Beta 0.5

Hello All,Today I have prepared a special version of Merc Tactics for game play testing. You can download the installation program here:...

· 4.1k
Using perlin noise to generate scenery

Using perlin noise to generate scenery

All scene's in MercTactics are generated randomly. Previously, I've just "sprinkled" stuff into a scene randomly, but this doesn't look very good....

· 4.3k · 2
Auto-Generated Ground Texture

Auto-Generated Ground Texture

During the last few weeks I was working on the terrain for my game. All scenes in the game are generated randomly, so the ground texture needs to be...

· 3.4k
Some new artwork

Some new artwork

I had to put the game on hold for the last 6 months, because I've been too busy working, but now I'm back on the game full time.Last week I started...

· 3.2k · 2
New beta version

New beta version

I released a new version of Merc Tactics.It can be found here: http://astronautz.com/MercTactics/MercTacticsSetup.exeInstructions on how to play...

· 4k · 8
Merc Tactics: Early beta demo

Merc Tactics: Early beta demo

As promised in my last post, I am releasing an early beta version of Merc Tactics.Merc tactics is a squad based game similiar to Jagged Alliance. It...

· 4.4k · 9